Safe Haskell | None |
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Clean out unneeded spill/reload instructions.
Handling of join points ~~~~~~~~~~~~~~~~~~~~~~~
B1: B2: ... ... RELOAD SLOT(0), %r1 RELOAD SLOT(0), %r1 ... A ... ... B ... jump B3 jump B3
B3: ... C ... RELOAD SLOT(0), %r1 ...
The Plan ~~~~~~~~ As long as %r1 hasn't been written to in A, B or C then we don't need the reload in B3.
What we really care about here is that on the entry to B3, %r1 will always have the same value that is in SLOT(0) (ie, %r1 is _valid_)
This also works if the reloads in B1/B2 were spills instead, because spilling %r1 to a slot makes that slot have the same value as %r1.
- cleanSpills :: Instruction instr => Platform -> LiveCmmDecl statics instr -> LiveCmmDecl statics instr
Documentation
cleanSpills :: Instruction instr => Platform -> LiveCmmDecl statics instr -> LiveCmmDecl statics instrSource
Clean out unneeded spill/reloads from this top level thing.